OPEN SCHEDULING INFORMATION

 

REVISED MONDAY SEPT 22

Open Teams -- all -- Seeding

Open Div I Saturday Schedule t/b/a – pool play w/ some byes tossed in

Open Div I SUNDAY Schedule

 

Div II should work out pretty well.  I don’t have the Sat Schedule set up, but after Saturday’s play, the bottom 16 teams play it out in two brackets of 8 teams each.  2 Sunday games are scheduled for each team on Sunday, with a maximum of 4 games on Sunday.

Open Div II Saturday Schedule (likely something designed to give teams 4 or 5 games).  Div II teams will be ranked then blended in with bottom-placing Div I teams in a single Sunday Div II Crossover round.  Losers of the crossover round advance to the Div II-B Quarterfinals (21st through 28th place in the section overall).  Winners of the crossover round advances to the Div-II-A Quarter Finals (13th through 20th place in the section overall).  Since each team advances from the Div-II Crossover, each team is guaranteed 2 games on Sunday.  Win a Quarters to advance to a SemiFinal, win that and you’re in one of two Div-II Finals games.

 

Your OPEN SC is BRIAN CANNIFF.

 

Captain's meeting Sat.: 8:15 a.m.  ß NOT as previously posted!

  First round Sat: 9:00 a.m. sharp ß NOT as previously posted!

Captain's meeting Sun.: none

  First round Sun: 8:00 a.m. sharp ß NOT as previously posted!

 

Preliminary OPEN seedings are listed and subject to change.

 

First round starts at 9:30 a.m. sharp on Saturday.  Fifth round is capped at 6:00 p.m.

Pools of 5 teams play to 15 (win by 2, 17 hard cap); pools of 6 teams play to 13 (win by 2, 15 hard cap).  Sunday teams play to Sunday's schedule.  Each team has 2 time outs per half: each time-out lasts up to seventy (70) seconds.

 

VARIATION FROM THE 10th EDITION RULES (2): HALF-TIME LASTS UP TO FIVE (5) MINUTES.

 

VARIATION FROM THE 10th EDITION RULES (1): We will be playing a "+1 cap" this weekend.  The cap goes into effect AFTER the current point being played.  If between points, the cap goes on IMMEDIATELY.  The games is then played to a hard cap of X+1 with X equalling the score of the leading team (If teams are tied, next point wins).  Captains cannot waive this - we need to move games along to fit in all the rounds.  ONCE THE CAP HORN IS BLOWN, EACH TEAM HAS NO TIME OUTS.

 

In 2000, one team was very late to the first round.  They were assessed 3 points by the TD (Brian).  DO NOT BE late to the Sunday games to go.  It’s important to move them along b/c we need to run as late as 6 p.m. for teams 5-13.

 

Div II Schedule t/b/a.  If you have to drop from the event, let Brian Canniff know (via email to canniff@canniff.net) or via phone to 610-581-7091 (preferably before 9pm Sat night).